oElse
Founder
person About Me
My name is Shayan (also known as Shay by many). I first started playing Minecraft on version 1.6 (13 years ago) and have been a veteran of both the Iranian and international communities ever since. My main path in the game was PvP, and over the years I've mastered 1.8, early 1.9, and 1.12 PvP, though my main focus has always been 1.8 and 1.7 PvP.
I'm familiar with redstone, basic building, modern and legacy modding communities in Minecraft, and vanilla experiences up until version 1.20.
Though originally a nodebuff player, I discovered Bedwars in 2018, and it's been my path ever since — making friends and being part of big Iranian and international communities throughout my Bedwars journey, until my retirement from Bedwars in 2023.
rocket_launch The LunaMC Journey
After that, I mainly focused on understanding Hypixel staff's approach to building a server and Hypixel's minigame mechanics and systems, and founded and started work on Project LunaMC with my brothers Waish and Iliyamun. It's been a road with many ups and downs, but I'm super proud of what we and the other staff members at LunaMC have accomplished during our time developing the server.
workspace_premium Responsibilities
My role on the server, as founder and owner, has mostly involved major and critical decisions, though I'm not a developer on the server. Ironically, my main responsibilities besides founder- and owner-related tasks are mostly as the dev team's lead — I point at things to make them happen, then others make them happen. Then I write them a big paycheck; it's a good time for all of us.
That said, I've played a major role in the general QA of all LunaMC gamemodes and features, leading the bug-hunting team, as well as in game design and general configuration tasks regarding gamemodes. I'm also the main source of intel-gathering in the reverse-engineering process of Hypixel's minigames.
I'm pretty much the thread that keeps everything together and in order. Though you might not see me doing the on-stage work like Waish does, my behind-the-scenes role has been extremely sensitive — I've touched, managed, designed and QA'd virtually every single feature visible on the server.
favorite Favorite Gamemode
My favorite minigame to work on has been Bedwars; it's also the gamemode I've worked on the most, spending 1500+ hours researching deep game mechanics, reverse-engineering, and setting up core features alongside our extremely talented developers. I'm proud to be part of the best Middle Eastern Bedwars gamemode and the best legacy Iranian minecraft server there is.